Canticle of the End

Story

Characters

World

Reference

❦❦❦❦
Being a true account of the investigator

Varrio Harrowmont

Regency Cthulhu · in the year 1814
❧ ❦ ❧
OccupationOrder of St. Aelfric consulting surgeon
Nationality
PlayerPhil
Age / SexMale
First AppearanceVienna (Chapter 3), Session 2 onward
As OfChapter 3, Session 14
STR
half
fifth
CON
half
fifth
SIZ
half
fifth
DEX
half
fifth
APP
half
fifth
INT
half
fifth
POW
half
fifth
EDU
half
fifth
Move
Build
Damage Bonus
Dodge
Personal DescriptionA medical man of indeterminate age — precise in movement, sharp in observation, and carrying the bearing of a surgeon who has spent as much time in the field as in the operating theatre. His hands are steady when they need to be, which is not always.
TraitsMethodical, resourceful, and capable of cold calculation under pressure. Beneath the clinical exterior lies a poetic nature — Italian verse, a half-step dance with a nervous companion, charm deployed as readily as a scalpel. The psychological wounds from Venice, from Brenner’s attic, and from the Graben run deeper than the physical ones.
Ideology & BeliefsA member of the Order of St Aelfric, committed to opposing the Aeternum Choir’s designs. The Order sent him to Venice as a consulting surgeon and received back an operative.
Significant PeopleDr Leopold Fischbein (legal asset who secured his release from custody), Countess von Thun (social asset, private invitation extended), Colonel Henri Moreau (deceased — died beside Varrio in the Graben ambush, the source of his deepest psychological wound).
Meaningful LocationsWidow Katz’s boarding house, Leopoldstadt (where Brenner died); the Graben (where Moreau was killed); Palais Lobkowitz ballroom (where fire doctrine was born); Thaliastrasse 12 garret observation post (discovered by Varrio).
Treasured PossessionsAelfric Cravat Pin — symbol of Order initiation.
Varrio Harrowmont

Investigator Skills ○ tick on a successful roll · coloured value = above base · all skills shown, untouched at base

Skillreg½⅕
Accounting0521
Animal Handling0521
Anthropology0100
Appraise0521
Archaeology0100
Art/Craft0521
Artillery0100
Astronomy0100
Charm1573
Climb20104
Credit Rating0000
Cthulhu Mythos0000
Demolitions0100
Disguise0521
Drive Carriage20104
Fashion1052
Fast Talk0521
Fighting (Brawl)25125
Fighting (Sword)20104
Firearms (Pistol)20104
Firearms (Rifle/Blunderbuss)25125
First Aid30156
Gaming1052
History0521
Intimidate1573
Jump20104
Language (German)0100
Skillreg½⅕
Language (Italian)0100
Language (Other)0100
Law0521
Library Use20104
Listen20104
Locksmith0100
Lore0100
Mechanical Repair1052
Medicine0100
Mesmerism0100
Natural Philosophy0100
Natural World1052
Navigate1052
Occult0521
Persuade1052
Pilot (Boat)0100
Psychology1052
Read Lips0100
Religion1052
Ride0521
Sleight of Hand1052
Spot Hidden25125
Stealth20104
Survival1052
Swim20104
Throw20104
Track1052

Weapons

WeaponSkill%DamageAtkRangeAmmoMalf
Unarmed1D3+DB1———
Improvised TorchSpecial (fire)1Melee——
Improvised Cudgel (stool leg)1D6+DB1Melee——